Sunday, March 30, 2008

3D Walk 2 (Fixed)

Am uploading this before I forget since I won't come back until tonight. I know this video has some weird thing going on where the previous frames are visible. I converted the AVI movie from Playblast into a MOV using Vegas Video 4. I know I did something for my cat walk last time that worked but I forgot the settings! I will try to fix it tonight and upload a new version or something... Problem fixed! For some reason, the Max rig was set at 25 fps even though the timeline on the bottom was 24 and I couldn't change it. So when I set it to 24 fps in Vegas Video, it made those weird things. So I had to set the frame rate as 25 fps in Vegas Video.

I used the Max rig for this one because the textures on the Andy rig was screwy and laggy. I am not sure why this walk is so fast though, it is the same as the cat one below at 24 fps.

By the way, I am not sure why I made the hands like that. I only realized it just now after looking at everyone's walks. Haha! Just pretend that Max walks like that. :P And will there be time to go over hip sway, I'm having such troubles with it.


Sunday, March 16, 2008

3D Walk

Here's my 3D walk animation. Can anybody help me on the butt sway, I got so confused at which sides to go up or down and then the whole thing screwed up. x_x"

Also, I realized that my Fcheck program is different than the one Kaveh uses in that it doesn't have a "Save as Movie" option. It only has a "Save as Animation" option but it doesn't let me save as a MOV. It is definitely Maya 8.5 though. Crap, what will I do about my fruits... All 240 frames... Should I use Playblast instead I mean isn't that basically the same thing as rendering...? :[


Saturday, March 8, 2008

Expression Fixed + 3D Ball Bounce

So here's my attempt to fix my expression animation. Or rather, I changed it. Again. I tried to make her head come down and then turn but it doesn't look right. Instead, I tried to do something that would make her snap. And here it is, insanity! :D I actually added stuff by repeating some frames (such as the grimace at the very end of the clip) directly inside Vegas Video. But it doesn't look natural, I guess I should've drawn actual in-betweens for those... By the way, this is exactly how I feel every time I use Maya.




And here is my ball. For some reason, Maya seems to make the ball resize as it drops instead of doing the squash and stretch. I cannot make it any different than this at all! Plus, it's just easier to select "movieplayer" in the Playblast settings in Maya so that it can save directly as an AVI instead of reconverting it to MOV which lowers the quality and increases the file size.


Saturday, March 1, 2008

Expression Animation

This project was utter FAIL! I was too concentrated on trying to draw a correct slight head turn but I did not know how. Little did I know until it was too late after I scanned it in that I made the hair follow-through too fast for the slow head turn. But I think the head turn looks okay. However, the head becomes distorted. I don't know how to draw heads turning!